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AIRKinect 2.1: OpenNI on windows

AIRKinect 2.1: OpenNI on windows

It’s been a few busy weeks, as you might have seen in our dev-branch on github. We’ve just finalized the 2.1 release of AIRKinect, with the big new feature being OpenNI support on the windows platform. We’ve worked on merging the native code base of both windows and osx to one project. This should make it easier for us to line up the features between the windows & osx native code: new features / bugfixes should be...

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AIRKinect 2.0 is here

AIRKinect 2.0 is here

We’re very happy to release AIRKinect 2.0 today! We’ve actually done a complete rewrite of the extension, both the native code and the actionscript API, to make it faster, more stable & easier to use in your projects. With our experience on developing AIRKinect 1, and the feedback we got from the community, we went to work on AIRKinect 2.0. The API is completely different from AIRKinect 1.x, but we hope it will be a lot...

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IntelliJ IDEA Open Source

IntelliJ IDEA Open Source

We are pleased to announce we have been accepted into IntelliJ IDEA’s Open Source program. I personally have been a heavy IntelliJ IDEA user and just cant find my way around without it. I use it for everything from Actionscript projects to After Effects scripts. I know the team is really excited to start working with it and though everyone has there IDE’s of choice and little features they need from something I know we all...

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AIRKinect 1.7.1

AIRKinect 1.7.1

Today we are releasing a minor update to AIRKinect but it has a major bug fix. Windows users can now properly use the spacial mapping functiuonality of AIRKinect to map points onto the RGB, Depth, and Masked images. Microsoft has done some great work fixing up depth to RGB translation in the latest official SDK  and we needed to go back intro our code and remove a lot of the correction we were doing for the beta SDK. So this is great...

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AIRKinect 2 Point Cloud Features

AIRKinect 2 Point Cloud Features

I’d like to share some work I’ve been doing on the point cloud for the upcoming AIRKinect 2 release. We haven’t spent much attention at the point cloud in the previous releases, but we’ll be adding some interesting stuff. One new feature will be the option to specify a density for the point cloud. This way you can lower the dataset – for example, only get each 4th point instead of all points – and get...

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AIRKinect v1.7

AIRKinect v1.7

With the official release the of Microsoft Kinect SDK version 1, we have updated AIRKinect to help you leverage the latest and greatest to push the Kinect Effect. The v1.7 release also includes player masking from v1.6.1 of which a demo can be found here: http://www.as3nui.com/airkinect-player-masking-demo/. Please follow installation instruction from http://kinectforwindows.com if you are moving from Beta 2 to version 1. The release has...

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AIRKinect Open Source Repos

AIRKinect Open Source Repos

As many of you know we have switched gears and are focusing efforts on AIRKinect v2. It’s shaping up to be a nice update, and really make the Kinect easier to work with.  With that being said we are also announcing the opening of our repositories for AIRKinect 1.6. We are still working to comment and clean up the native code so currently we have not opened the MS SDK project or the OSX Open NI project. They are coming but have been...

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