It’s been a while, since our last release, but here
we are again!
Version 2.3.0 is up on github. You will notice that we moved some code around, so our core repository now has both the native code and the as3 code. This actually makes more sense for us, as we change both native & as3 code when we create a new ane file.
There’s also a build folder, for those of you wanting to build the airkinect ane’s themselves.
Some of the new features are:
- Skeleton Smoothing
- Setting the camera angle on OSX / OpenNI
The examples have been updated, so check them out in the
examples repository. Happy coding!