We’re working hard on the new version of airkinect at the moment. We’re holding the release a bit back, while we wait for the new kinect hardware & sdk, which is released februari 1st. Hopefully, we can get everything up and running by the end of februari.
We’re completely rewriting the extension from scratch, to give you guys a faster & easier to use library. There’s going to be some new features aswell, such as the player masking I showed you earlier, and joint rotations. Joint rotations make it easier for you, to control the bones inside a rigged 3D model, or write pose detection algorithms.
I’ve uploaded a quick demo of this working, together with away3D, to keep you entertained while we continue our work
15 Responses to “AIRKinect 2 info & rigged 3D model demo”

Never seize to amaze
gran trabajo, y como siempre gracias por el esfuerzo de mejorar la actual librería, espero con ansias la nueva versión de airkinect
Whoa so cool! You guys rock, can’t wait for the update!
real pure platinum gr8 job
you guys are inventors for adobe
Awesome!! I’m looking forward to release AIRKinect2 and very nice demo! Good job guys~!
It’s like Christmas all over again
!
Hi,
Interesting demo. When do you think you’ll release the 2.0 version?
Regards,
Florian
CAN’T WAIT FOR THIS! keep up the goodwork guys!
Quick question though, can we use the XboX360 sensor with the new Kinect for Windows SDK?
Awseome, can’t wait to see some code on the rotational maths you’ve employed to get this working!
Great work
i can’t wait for this release, it’s a dream.
just one question.
kinect ir resolution is lock at 320×240
there is not the possibility to set it at 630×480?
this limit depending just from the usb controller of xbox and not from sensor, so why is not possible to set kinect at resolution of 640×480 on pc?
Great work: this is really an amazing demo.
Looking forward to AIRKinect2
Great work guys! Thank you!
Can I find somewhere source for this demo?
thanks!
Nice demo.
Can we get its source code?
Model in airkinect 2 almost always stucks in strange positions.
I agree with mitien. I get strange body attractions with as3nui Rigged Body example. Could you submit your source files?
thanks in advance
Same here! We was trying to do our own 3D model without good results. Could you share the sources files for the 3D Model you are using in AirKinect 2.0? Thank you