Today I decided to throw together a super quick demo of 3D Regions in our AIRKinect Extended Library. As you saw before UI components are coming into this library also, but thats not all. there are a lot of really useful utilities and great helpers. One of those is Regions. A Region is a 3D Rectangle in space and it allows you to check for any body element inside of it. You could even hardcode a region to simulate a real environment to determine if someone has touched a box or a button that really exists! Possibilities are endless. In this demo though I am quickyl just throwing together a 4 track sampler. When my hand enters a region the samples starts to loop and upon leaving the region is stops. Very simple but you get the idea. Next in the video I show off a TrackedRegion which allows you to attach a region to any part of the body. The is especially useful, and currently part of, our gesture library. This allows you gesture to only process when a element is inside a region. This not only saves on CPU but also on false positives of gestures. Check it out!
Hope you guys like it