Hello All!
Today I decided to throw together a super quick demo of 3D Regions in our AIRKinect Extended Library. As you saw before UI components are coming into this library also, but thats not all. there are a lot of really useful utilities and great helpers. One of those is Regions. A Region is a 3D Rectangle in space and it allows you to check for any body element inside of it. You could even hardcode a region to simulate a real environment to determine if someone has touched a box or a button that really exists! Possibilities are endless. In this demo though I am quickyl just throwing together a 4 track sampler. When my hand enters a region the samples starts to loop and upon leaving the region is stops. Very simple but you get the idea. Next in the video I show off a TrackedRegion which allows you to attach a region to any part of the body. The is especially useful, and currently part of, our gesture library. This allows you gesture to only process when a element is inside a region. This not only saves on CPU but also on false positives of gestures. Check it out!
Hope you guys like it
5 Responses to “AIRKinect Regions Quick Demo”

Muy bueno felicitaciones Ross
Absolutely superb! I’m so excited to start working with this.Thank you for your work. Please let me know if there is any way I can help out.
Awesome, I like the 3-dimensional point of view
are u planning to share the code so others can learn and expand the project
excellent,
?
you are talking about gestures on your demos
and it’s written that you will add gesture management on the extension
will gestures make part of the next update