AIRKinect v1.6

Happy Holidays Everyone!

As promised today we are releasing AIRKinect v1.6 along with AIRKinect-Extended v1.0. We are really excited about both of these releases as we have added a lot of great functionality to the core extension along with a great collection of helpers and utilities in our Extended library.  There are some features still being ported to OSX but we are confident those things will be ported and supported across both platforms.  We can’t wait to see what the community can do with these tools! For Downloads and Documentation please head on over to the AIRKinect Public Repo.

Updates for AIRKinect include

  • Skeleton to RGB & Depth Space Translation (windows only)
  • Per Pixel Depth information via ByteArray (point cloud)
  • Renaming & Restructing of Classes
  • Updated to AIR 3.1
  • Kinect-less Support. Proper Handling when No Kinect is connected.

AIRKinect Extended v1.0 includes

  • AIRKinectManager for managing Skeleton Add/Remove/Update along with Camera Updates.
  • 3D Regions
  • Basic Velocity Based Gestures with Manager
  • ManagedSkeletons with history
  • PointCloudHelper for saving Point Clouds in standard formats.
  • SkeletonSimulator for Recording and Playback of SkeletonXML
  • UI
    • UIManager to handle Cursor event dispatching
    • MouseSimulator translates mouse into a cursor for testing or Web demos
    • UI Components
      • SelectableHandle (cursor snapping & timer based selection)
      • Target (rollover behavior & timer based selection)
      • HotSpot (Rollover based selection)
      • SlideHandle (cursor snapping, slide progress & slide based selection)
      • RepeatingSelectableHandle (cursor snapping & repeatable timer based selection )
      • CrankHandle (cursor snapping & rotation based endless scroll)

 ***UPDATE***

Hey guys, thanks so much for all your comments but if you can move any questions, support, concerns, discussions over to the new forums site, http://forums.as3nui.com, it will make things much eaiser to manage. We will likely be shutting down comments on posts like this. Thanks again!

 

33 Responses to “AIRKinect v1.6”

  1. Muchas gracias por el esfuerzo !!!

  2. Thank you so much for your work.

  3. Murat YILMAZ says:

    Thank you so much for your work.

  4. hi there,

    tnx for the releases!!! u ve done a gr8 work!

    I have a problem though:
    com.as3nui.nativeExtensions.kinect.data.AIRKinectFlags
    com.as3nui.nativeExtensions.kinect.data.SkeletonPosition
    are shown as invalid. I cant even find the contained objects when I import the whole library. Do u have (I ‘m sure u do) anything in mind?? keep up the good work :D

    kind regards, archie ;)

    • Please keep all issues and problems to github, its just a lot easier to manage.
      I wont leave ya hanging though. Those classes have been re factored.

      SkeletonPosition is now AIRKinectSkeleton
      and AIRKinectflags has been moved to com.as3nui.nativeExtensions.kinect.settings

      Goodluck!

  5. Murat YILMAZ says:

    hi, How to add Extended Library to Flash Develop ?

  6. The best 2011 Christmas present :)

  7. Murat YILMAZ says:

    Ross, please help for Flash Develop. I get an error in cmd.exe, when I was compile.

    Error: Requested extension com.as3nui.extensions.AIRKinect could not be found.

    I changed “com.as3nui.extensions.AIRKinect”
    “com.as3nui.nativeExtensions.kinect.AIRKinect”

    it did not work.

    I’am sorry for my english.

    Thanks.

  8. you rock!!!
    I’m gonna try this this week, I’m on holidays
    thank you so much for your excellent work
    e.

  9. Leonardo Sobral says:

    That’s the xmas gift I was waiting for!

  10. Murat YILMAZ says:

    I solved my problem. thank you so much for your excellent work.

    thank you so much for your excellent work
    thank you so much for your excellent work
    thank you so much for your excellent work

  11. Is there a specific spot you’d like the community to leave feature requests?

    I’ve got a simple one. Can we have the ability to display only the depth information for skeletons that are detected? This was available in the OpenNI software, so am hoping it’s something natively available to the Microsoft SDK as well.

    Keep up the great work!

  12. thank you so much for your work~~~excellent!!!!

  13. @Ross creo que sería bueno tener un foro aquí en la página para compartir o solucionar nuestros problemas en base a la experiencia de otros, creo que el github es muy bueno solo para reportar problemas con la librería pero creo necesario un foro en esta web para compartir un poco mas entre los que usamos este trabajo al cual ustedes le han entregado tanto esfuerzo.

  14. HI Ross,

    The extended demo UI is awesome ! thank for yours great work.
    Any chance with both hand control the UI ? now, we just can use left hand or right hand for the cursor

    Andy.

  15. You guys rule! Thanks for this update!

  16. Is there a way to set the near and far threshold?

    Thanks!!

  17. and depth range?

  18. hi.
    how can i get the demos running. this is my problem:
    Class com.as3nui.nativeExtensions.kinect.events::SkeletonFrameEvent could not be found
    any hint for me. thanks so much!

  19. Great work!!!
    Today I bought a Kinect and in about 10 minutes I tested all your demos with success (Win7-32 / AIR 3.1 / FB 4.6).

    Thanks a lot.
    Please, continue to improve it. You have a fan :)

    • hi fabio,

      can you tell me how you achieved it. i linked the ani and swc. also i importet the classes from the package src into my src folder in flashbuilder. but when i start AIRKinectExtendedDemos.as i get an empty white screen and nothing happens.

      i can start the classes of the demos alone though when i copy the swf of bin-debug into the folder structure like classes in the src.

      please someone give me a step to step answer how to start import the src classes from the zip and start the AIRKinectExtendedDemos.as. i am quite new to flash builder and i don’t know how to do that but i think it is quite easy if you know how to?

      thanks so much!

      • Hi Markus,
        did you find a solution to your problem? I’m having the same issue here. It’s completely strange. I cannot reproduce it. What I did was just switching the project in Flashbuilder. No changes in code and it won’t compile anymore.
        Very strange.

        Cheers,

        Gabor

        • I’m referencing this issue: Class com.as3nui.nativeExtensions.kinect.events::SkeletonFrameEvent could not be found

          • put the AIRKinectExtendedDemos.as in the root of src and remove the package name, then it should compile and run.

  20. Hi Ross,

    is possible obtain informations about the vector FloorClipPlane that gives the coordinates of floor ?
    Thank you.

    Massimo

  21. Two questions:
    Will AirKinect work with Kinectforwindows coming out Feb 1?
    http://www.microsoft.com/en-us/kinectforwindows/

    If not, how do you connect Kinect to your PC to run Air app without it?

    Thanks,
    Don

    • I have just installed the latest KinectForWindows, then try to run AIRKinectDemos and AIRKinectExtendedDemos applications, it didn’t work with error message:

      “The program can not start Because MSRKinectNui.dll is missing from your computer. Try Reinstalling the program to fix this problem.”

  22. Sanj Singh says:

    I believe the 1.6 release requires the Beta 2 version of the Microsoft SDK.

    I’m having problems installing that properly on a Windows 7 (64 bit) environment.

    I get a successful install message and the drivers seem to install properly, but none of the Kinect samples work.

    The Kinect isn’t being detected even though it is connected.

    For this reason everytime I try running the ExtendedDemo code, it bypasses everything after the AIRKinect.initialize(…) and just launches a blank window.

    I should be posting this on the Kinect hardware forums, but was just curious as to whether anyone else was seeing these results.

  23. Hi.
    I cannot find the link to the API anymore.
    Where is it. Thanks :)

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  1. Great stuff in Santa's sack « UX Vision blog - [...] guys at as3NUI released the new version of their amazing AIRKinect (Microsoft Kinect SDK Native Extension for Flash) along ...
  2. [业界动态] Flash平台酷成员 | Flash开发者大会 - [...] 最新的微软Kinect AIR本地扩展AIRKinect v1.6已经发布。你可以看到新的玩家遮盖示例,该示例从游戏者上抽取像素,就像使用绿色屏幕一样。 [...]

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