content top

AIRKinect 2 info & rigged 3D model demo

AIRKinect 2 info & rigged 3D model demo

We’re working hard on the new version of airkinect at the moment. We’re holding the release a bit back, while we wait for the new kinect hardware & sdk, which is released februari 1st. Hopefully, we can get everything up and running by the end of februari. We’re completely rewriting the extension from scratch, to give you guys a faster & easier to use library. There’s going to be some new features aswell,...

Read More

AIRKinect Player Masking Demo

AIRKinect Player Masking Demo

Happy new year everybody! We’re finishing up a new release for AIRKinect, which will add coordinate translation to the OSX version, together with a new feature called “player masking”. Player masking will enable you to extract the player’s RGB pixels. Think of it as a green-screen-without-green / background removal. There will be a new CameraFrameEvent type PLAYER_MASK, that will be dispatched when you enable player...

Read More

AIRKinect v1.6

AIRKinect v1.6

Happy Holidays Everyone! As promised today we are releasing AIRKinect v1.6 along with AIRKinect-Extended v1.0. We are really excited about both of these releases as we have added a lot of great functionality to the core extension along with a great collection of helpers and utilities in our Extended library.  There are some features still being ported to OSX but we are confident those things will be ported and supported across both...

Read More

AIRKinect Extended Demo

AIRKinect Extended Demo

Alright guys I know everyone wants to see some code and I promise it is coming soon. As the holiday seasons are upon us I have decided to put some extra work into the AIRKinect Extended library and crank that out as my gift to everyone. Currently I am working on documentation and clean-up of all the code as soon as that is done I plan on releasing the SWC, code and Demo Code for the Extended Library.     This Library will...

Read More

AIRKinect 1.5 now support for OSX

Hi all, I’m really pleased to announce a new release of AIRKinect, which features support for OSX Lion! You will need the OpenNI drivers on your machine, before you can use the extension: 1) Install Macports: http://www.macports.org 2) Execute the following command in Terminal: sudo port install libtool 3) Execute the following command in Terminal: sudo port install libusb-devel +universal 4) Download & install OpenNI OSX binary...

Read More

AIRKinect Regions Quick Demo

AIRKinect Regions Quick Demo

Hello All! Today I decided to throw together a super quick demo of 3D Regions in our AIRKinect Extended Library.  As you saw before UI components are coming into this library also, but thats not all. there are a lot of really useful utilities and great helpers. One of those is Regions. A Region is a 3D Rectangle in space and it allows you to check for any body element inside of it. You could even hardcode a region to simulate a real...

Read More

AIRKinect in IntelliJ IDEA

AIRKinect in IntelliJ IDEA

Hey Gang, Third tutorial is up now looking at getting AIRKinect, or any native extension really, running in IntelliJ IDEA. Again if you haven’t check out the first tutorial on Flash Builder or second tutorial on FlashDevelop I recommend giving them a look over as you will find a lot of helpful information. Don’t forget to Install the Microsoft Kinect SDK and check that the samp[les that come with are working before you try...

Read More
content top